Mirandluna Studios is an independent indie game studio creating imaginative worlds, memorable characters, and adventures designed to stay with you long after the game ends.
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Enter a pixel-art fantasy adventure where Sir Dash and his companions journey through dangerous lands to rescue Queen Elira.
Each hero fights differently, upgrades on their own, and has a set of ultimate attacks. Swap between your pair in the middle of a fight.

Swift rapier strikes and a shield that blocks hits from the front.
Blade Tempest, Thousand Cuts, Skyfall

Heavy longsword swings. Slow, hard to stop, and hard to hurt.
Fortress Slam, Earthsplitter, Judgement

A long spear that keeps enemies at the far end of it.
Spear Storm, Dragon Dive, Cyclone Lance

Precise bow shots from a distance, with no one to get hit by.
Rapid Volley, Hunter's Mark, Storm Arrow

Homing magic bolts. Few hearts, and a lot of sky to cover.
Meteor Storm, Blizzard, Singularity
You meet everyone except Dash on the road: Rowan in the Castle Dungeons, Bram in Tavern Row, Kai lost in the Dark Forest, Mira reading by a campfire. A fallen hero stays down until you pay Mortimer the gravedigger to raise them, and he charges more every time.
Captured from the game itself.




We believe games are more than mechanics. They're places to explore, characters to remember, and stories players become part of.
Mirandluna Studios combines art, storytelling, technology, and imagination to create original interactive experiences.
Learn more →Questions, bug reports or feedback about our games? We'd love to hear from you.
questforelira@gmail.comWe value our players, community, and partners. This page outlines our legal policies, terms, and guidelines to ensure a safe and transparent experience across our games and services.